Main features and attributes of Qiongqi ● 40% chance to stun attacker who attacks it.● Cast debuff which continuously reduces energy, can be cleansed. ● AOE skill, deals 5% max HP damage every 2s. ● AOE skill which deals 20% max HP damage, causes bleeding with 3 stages, cannot be cleansed, deals 6% max HP […]
Main features and attributes of Dreamer ● Deals fixed damage to nearest 3 targets with stun.● AOE fixed damage, reduce energy of targets by 50 points. ● AOE fixed damage, instant kill targets with HP less than 30%.● Atk and Def buffs at fixed timings. Read more here.
Main features and attributes of Jellyfish ● Immune to Skills (including Artifacts).● AOE skill which deals increasing fixed damage and charms team for 5s every 12s.● AOE skill which deals massive increasing fixed damage. ● Buffs itself which greatly increases Def for 10s every 20s. Can be dispelled.● Immune to CC, Atk Increases over time. […]
Breakdown of the return benefits here: https://feedthefloof.com/return-benefits/
Main features and attributes of Minamata ● Minamata casts Atk and Def Buff on itself. Able to dispel.● AOE skill that deals damage and stops healing. Able to cleanse. ● AOE skill that deals damage and cast Shield on itself. Able to dispel.● AOE skill that deals damage and cause bleeding debuff on team (Damage […]
A player is deemed active when his/her daily activity meter reaches 100. Long Term Activeness Rewards Long term rewards consist of 5 tiers. Reward from each tier can be redeemed upon specified number of days. Every reward can only be redeemed once. If activeness is broken, players can spend Magic Crystals to recover the missed […]
Main features and attributes of Bonepain ● AOE skill deals % based damage.● Bone Pain’s Atk, Crit Dmg and Def increases as battle drags on. Cannot be dispelled.● AOE skill that stops healing and reduces energy Special Feature ● Sunny Weather: Increases 10% Atk of your team while dealing 2% HP damage to them every […]
Tool to compare 2 food souls, choose any 2 food souls and their stats will appear with a comparison table below. It is a huge effort collecting the info and coming out with the algorithms. Currently in testing phase, let us know if you found any bug or any suggestions~ Check it out here!!
Recipes page has been upgraded with images and search function for both recipes and ingredients~!!
Ever wonder which food soul will get attacked first or last? This is determined by a fixed priority list. However there is a preceding priority of classes – Defense, Strength, Magic and Support. This means Defense food souls will always get attacked first, followed by Strength, Magic and lastly Support. Followed by a priority of […]
What is Fondness? Fondness is the stat which determine the closeness with food souls and is gained through battles or by feeding them dishes. Fondness is also required to unlock bonus stats, voice lines, stories and the pledging feature. In order to be able to pledge to a Food Soul you need to get max […]
Food souls are the core of the game and battling with them forms a huge part of the game. On the outside it may seem that fighting is just putting together 5 food souls and get as many linked skills according to the tips, but it gets deeper and there are many hidden algorithms, techniques […]