Event Duration: 24 Oct 19 ~ 03 Nov 19
Introduction
A new major event which introduces a new system of progression. While this event reduces time consumption and effort from repetitive fights, it trades off by introducing requirements to progress through chapters. Progression is bound by acquiring items from previous chapters. Thus the progression in this event is limited compared to previous ranking events. Notable rewards from this event include Oyster, Pretzel, special frames & avatar, and various consumable rewards.
Disclaimer: This list is based on the CN server’s iteration of this event, and may be subject to change.
Currencies & Energy
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Main Event
- Main event interface consists of 4 chapters: Garden, Hospital, Castle, Ruined Castle
- Sweeping is unlocked in Garden, Hospital and Castle once the respective difficulty is passed.
- Damage done in Destroyed Castle will be totaled and counted towards the final ranking.
- Participate in the chapters using the following items/currency:
- Keys
- Required to participate in Garden and Hospital
- Obtained at 3 intervals daily.
- Obtained through exchanging Magic Crystals
- Obtained from the Mall
- Crowns
- Required to participate in Castle
- Obtained from Garden and Hospital
- Bluestones
- Required to participate in Ruined Castle
- Obtained from Castle
- Keys
Stage | Required Materials | Difficulty | Rewards |
---|---|---|---|
Garden | ![]() 2 | Easy | ![]() 2
![]() 2
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Normal | ![]() 3
![]() 2
| ||
Hard | ![]() 4
![]() 2
| ||
Ultra Hard | ![]() 5
![]() 2
| ||
Hospital | ![]() 2 | Easy | ![]() 2
![]() 2
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Normal | ![]() 3
![]() 2
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Hard | ![]() 4
![]() 2
| ||
Ultra Hard | ![]() 5
![]() 2
| ||
Castle | ![]() 10 | Easy | ![]() 1 ![]() 1 ![]() 1 |
Normal | ![]() 2 ![]() 2 ![]() 1 | ||
Hard | ![]() 3 ![]() 3 ![]() 1 | ||
Ultra Hard | ![]() 4 ![]() 4 ![]() 1 | ||
Ruined Castle | ![]() 3 | 0-1000000 | ![]() 5
![]() 5
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1000000-5000000 | ![]() 8
![]() 8
| ||
5000000-20000000 | ![]() 10
![]() 10
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20000000 and up | ![]() 15
![]() 15
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Overall Fight Guide
The fights in first 3 chapters are relatively easy and most seasoned players should be able to handle the ultra hard difficulty and sweeping them afterwards. The crucial fight that test players’ team will be the boss fight in the destroyed castle chapter. However players are able to use their talents in the fight, allowing some slack when choosing your team comp when one key feature is needed to be countered.
Main features and attributes of Bone Knight
● Restricted only Strength and Support Food Souls usable.
● Invincibility buff with AOE damage every 19-20s, lasting 6s, able to be dispelled.
● Random stun debuff with AOE damage every 10s, lasting 8s, able to be cleansed.
● Single target attack to nearest target, instant kill to targets with 30% or lower HP.
● AOE skill with instant kill to targets with 30% or lower HP.
Countering the main features
1. Invincibility buff with AOE damage every 19-20s, lasting 6s, able to be dispelled.
Duration of this buff is significantly long, thus its is of top priority to dispel this buff to achieve maximum damage. Dispeller food soul is almost a must-use for this fight, except if choosing a dispelling talent like Powerful Cleansing. Powerful Cleansing has a 15s cooldown, usable if you do not have a good enough dispelling food soul. These food souls include Rum, Toso, Moon Cake. AOE damage gets stronger towards end of timer, which requires around 6k HP for your food soul to survive.
2. Random stun debuff with AOE damage every 10s, lasting 8s, able to be cleansed.
This stun debuff is another obstacle to damage output, especially when the stun falls on your top dps units. Thus it is advisable and highly recommended to use a cleanser food soul. Best options will be healing food souls with this ability like Bibimbap, Nagashi Somen and Laba Congee. Using cleansing talent like Divine Seasoning is not recommended as the cool down is too long.
3. Single target attack and AOE attack with instant kill to targets with 30% or lower HP .
These 2 features test the star level of your team as the damage are not % based. The damage are fixed and your team’s HP need to be above 4k to survive the AOE damage. Thus it is important to check the team’s HP before forming the build. It is also important to bring your best healers with group heals like Bibimbap, Nagashi Somen, Milt, Laba Congee, Sweet Tofu etc.
Team Composition & Fallen Angels
Priority of this fight goes to cleansers and dispellers. Pure defense tank is not needed in this fight as the boss’s normal attacks are not that impressive. Thus a strength food soul should suffice as the point food soul. Because talents are usable in this fight, team comps are not that strict as you can replace a dispeller with a dispel talent. A mid requirement of 4k HP is required to endure 80% of the fight, while 6k HP is recommended to survive the last 20%. Recommended talents to use are Powerful Cleansing and Divine Seasoning. Mix and match to find the best fit.
Team Comp 1 (Early Gamers)
- 5 x Attackers (with dispeller)
For new players and players with less than optimal cleansers. Because you cannot cleanse, recommended to go all out to get maximum damage output. As the boss’s invincibility buff is really too powerful, advised to use a dispeller irregardless. Toso or Rum recommended.
Team Comp 2 (Double Heals)
- 3 x Attackers (with dispeller)
- 2 x Healers (with cleanser)
Using double healers if the team cannot survive long enough. Recommended to use healer with cleansing abilities like Bibimbap, Nagashi Somen or Laba Congee. Dispeller also recommended in DPS slot.
Team Comp 3 (Single Heal)
- 4 x Attackers (with dispeller)
- 1 x Healer (with cleanser)
Basically for end game players with good Atk Spd FAs, only 1 healer is enough to hold the team. However, this is only doable with high star cleansing healer paired with high level Atk Spd FAs.
Reward List
Ranking – Damage System
Ranking | Rewards | |||
---|---|---|---|---|
1-50 | ![]() 2700 | ![]() 20 | ![]() 260 | ![]() 1 |
51-100 | ![]() 1800 | ![]() 18 | ![]() 260 | – |
101-200 | ![]() 1500 | ![]() 15 | ![]() 110 | – |
201-300 | ![]() 1350 | ![]() 12 | ![]() 110 | – |
301-500 | ![]() 1200 | ![]() 10 | ![]() 80 | – |
501-1000 | ![]() 900 | ![]() 8 | ![]() 15 | – |
1001-2500 | ![]() 600 | ![]() 6 | ![]() 15 | – |
2501-4000 | ![]() 300 | ![]() 4 | ![]() 15 | – |
Participation | ![]() 300 | ![]() 4 | – | – |
Memory Abode
- 1 Draw requires 1 Rose and 1 Syringe
- Roses and Syringes obtainable from Main Event Chapters
Special Rewards | ||||
![]() 5 | ![]() 3 | – | – | – |
1.97% | 2.81% | – | – | – |
Normal Rewards | ||||
![]() 1 | ![]() 2 | ![]() 1 | ![]() 1 | ![]() 10 |
5.61% | 2.81% | 2.81% | 7.01% | 7.01% |
![]() 100000 | ![]() 5000 | ![]() 2 | ![]() 10 | ![]() 2 |
7.01% | 7.01% | 4.21% | 7.01% | 7.01% |
![]() 1 | ![]() 2 | ![]() 1 | ![]() 2 | ![]() 1 |
4.21% | 4.21% | 7.01% | 4.21% | 7.01% |
![]() 3 | ![]() 1 | – | – | – |
4.21% | 7.01% | – | – | – |
Memory Chain
- Every Gacha draw rewards 1 Memory Fragment.
- Collect Memory Fragments to collect rewards below.
Fragments Obtained | Rewards | Fragments Obtained | Rewards | ||
---|---|---|---|---|---|
20 | 10 Medium EXP Bottles | 40 | 50000 Gold | ||
60 | 150 Soul Embers | 80 | 30 Beginner Seasonings | ||
120 | 10 Spirit Reincarnators | 160 | 50 Skin Vouchers | ||
200 | 15 Intermediate Seasonings | 240 | 300 Soul Embers | ||
300 | SR Pretzel Direct Summon | 360 | 250000 Gold | ||
420 | 15 SR Pretzel Shards | 480 | 300 Soul Embers | ||
540 | 35 SR Pretzel Shards | 600 | 500000 Gold | ||
660 | 10 SR Artifact Tickets | 740 | 20 Normal Togi Grabbers | ||
820 | 15 UR Oyster Shards | 900 | 20 Advanced Seasonings | ||
980 | Oyster Avatar | 980 | UR Oyster Direct Summon | ||
1060 | 20 Deluxe Bentos | 1160 | 35 UR Oyster Shards | ||
1260 | 15 Special Seasonings | 1360 | 40 UR Oyster Shards | ||
1480 | 10 Advanced Togi Grabbers | 1600 | 10 UR Artifact Tickets | ||
1720 | 40 UR Oyster Shards | 1840 | Special Frame | ||
1960 | 10 Mirror Images | 2090 | 30 SR Pretzel Artifact Challenge Tickets | ||
2220 | 20 UR Oyster Artifact Challenge Tickets | 2350 | 15 Mirror Images | ||
2500 | 60 SR Pretzel Artifact Challenge Tickets | 2650 | 40 UR Oyster Artifact Challenge Tickets | ||
2800 | 1 Striped Togi Red (lv.6) | 2950 | 150 UR Oyster Shards |
Summary and Tips
- Remember to go for damage rather than survival time.
- Try to set alarms for the specified timings daily to collect free keys.
- Main gist of flow of event:
- Collect/Buy keys
- Do chapter 1 and 2 to collect roses/syringes and crowns for chapter 3.
- Do chapter 3 to collect roses/syringes and blue stones for chapter 4.
- Do chapter 4 to collect roses/syringes and accumulate Total Damage for ranking.
- Use roses and syringes to do Gacha and collect Memory Fragments.
- Obtain reward based on number of Memory Fragments collected.
Table below shows a rough calculation of Magic Crystals needed if you clear by the respective difficulty on first 3 stages. For reference only. This table takes into account if you collect 30 free keys daily which amounts to 330 free keys throughout whole event. Of note, you only can buy additional 300 keys with Magic Crystals, thus you will need to buy keys using real money for keys exceeding 300 for this table. This table does not take into account keys from other events.
Easy | |||
---|---|---|---|
Damage Dealt | Star Level | Keys | Magic Crystals |
0-1000000 | 1* | 948 | 18965 |
2* | 1183 | 23661 | |
3* | 1913 | 38270 | |
4* | 3518 | 70357 | |
1000000-5000000 | 1* | 801 | 16015 |
2* | 1008 | 20169 | |
3* | 1655 | 33092 | |
4* | 3074 | 61477 | |
5000000-20000000 | 1* | 720 | 14400 |
2* | 913 | 18257 | |
3* | 1513 | 30257 | |
4* | 2831 | 56614 | |
20000000 and up | 1* | 561 | 11218 |
2* | 725 | 14491 | |
3* | 1234 | 24673 | |
4* | 2352 | 47036 |
Normal | |||
---|---|---|---|
Damage Dealt | Star Level | Keys | Magic Crystals |
0-1000000 | 1* | 548 | 10952 |
2* | 709 | 14176 | |
3* | 1210 | 24206 | |
4* | 2312 | 46236 | |
1000000-5000000 | 1* | 475 | 9510 |
2* | 623 | 12468 | |
3* | 1084 | 21674 | |
4* | 2095 | 41893 | |
5000000-20000000 | 1* | 434 | 8673 |
2* | 574 | 11478 | |
3* | 1010 | 20205 | |
4* | 1969 | 39374 | |
20000000 and up | 1* | 346 | 6917 |
2* | 470 | 9400 | |
3* | 856 | 17124 | |
4* | 1704 | 34090 |
Hard | |||
---|---|---|---|
Damage Dealt | Star Level | Keys | Magic Crystals |
0-1000000 | 1* | 338 | 6764 |
2* | 461 | 9218 | |
3* | 843 | 16855 | |
4* | 1681 | 33627 | |
1000000-5000000 | 1* | 296 | 5911 |
2* | 410 | 8209 | |
3* | 768 | 15357 | |
4* | 1553 | 31060 | |
5000000-20000000 | 1* | 270 | 5400 |
2* | 380 | 7604 | |
3* | 723 | 14461 | |
4* | 1476 | 29522 | |
20000000 and up | 1* | 214 | 4289 |
2* | 314 | 6289 | |
3* | 626 | 12511 | |
4* | 1309 | 26178 |
Ultra Hard | |||
---|---|---|---|
Damage Dealt | Star Level | Keys | Magic Crystals |
0-1000000 | 1* | 209 | 4189 |
2* | 309 | 6171 | |
3* | 617 | 12336 | |
4* | 1294 | 25877 | |
1000000-5000000 | 1* | 181 | 3626 |
2* | 275 | 5504 | |
3* | 567 | 11348 | |
4* | 1209 | 24183 | |
5000000-20000000 | 1* | 164 | 3282 |
2* | 255 | 5097 | |
3* | 537 | 10745 | |
4* | 1157 | 23148 | |
20000000 and up | 1* | 126 | 2516 |
2* | 210 | 4191 | |
3* | 470 | 9400 | |
4* | 1042 | 20842 |
Just to make sure, in the last paragraph it says you can collect 330 free keys daily. You mean 30, right?
yep bad phrasing there xD, updated it thanks !
I’m confused about the last table and how to read it. What does star level mean? How many stars you want for Oyster? If so, If I do more than 1.000.000 damage, do I only need 181 keys total (Including the free keys?) to get Oyster in 1 star?
yes u still need 181 keys, which u can buy with crystals from the mall. if the amount of keys on the table exceeds 350 keys then u gotta buy with real $.
Also, what if you can’t do ultra hard on all 3 stages? Is it a major difference?
yes theres a major difference, i have added tables of all the difficulty for your reference
Thank you so much!